I am trying to load in an audioSprite as a JSON in the current version of createjs/soundjs. I am not sure if this is supported but let explain what happens.
var assetsPath = "./AUDIO/";
var audio = [
{src: "CASSIDY/CASSIDY.json" + _localCache.getExtraCacheVersion(), data:{type:"tlk"}},
];
createjs.Sound.registerPlugins([createjs.WebAudioPlugin]);
createjs.Sound.alternateExtensions = ["wav", "mp3"];
createjs.Sound.addEventListener("fileload", createjs.proxy(soundLoaded, this));
createjs.Sound.registerSounds(audio, assetsPath);
Using the code above loads in the WAV audio file and appears to actually apply the id to the file but when I go to play the audio it says the audio was never loaded in and tried to load it again at the wrong directory.
A quick fix would be load the JSON in on another loadQue then pushing it into the sound que.
I am trying to load in an audioSprite as a JSON in the current version of createjs/soundjs. I am not sure if this is supported but let explain what happens.
Using the code above loads in the WAV audio file and appears to actually apply the id to the file but when I go to play the audio it says the audio was never loaded in and tried to load it again at the wrong directory.
A quick fix would be load the JSON in on another loadQue then pushing it into the sound que.