On the wider ranges of the internet, I am primarily known as Geolykt or just Geol. One probably knows me from me helping people in one or the other place.
These days, I'm like a volatile mote of dust, blinking in and out of perception. If I had infinite free time that wouldn't be an issue, but alas life is never that easy. If you have something that annoys you, try to get my attention (within reason) and I'll try to find the time. Otherwise, that thorn might stick forever.
I am mainly focused on modding Java video games, though the focus is mostly on writing code to make that process easier. The libraries I write can might be usable outside the video game modding environment though.
I currently actively develop:
- The Starloader Launcher
- SLAPI, a mod compatibility and abstraction layer for Galimulator
- Micromixin, a reimplementation of Sponge's Mixin framework
- GslStarplane
- StarCellShading, a mod for galimulator that overhauls star rendering logic
- Faststar, a galimulator mod focused on performance
I maintain, but don't actively develop:
Stagnant projects (these projects have been out of rotation for a long time now, but aren't actually abandonned):
- stianloader-deobf (on codeberg)
- Stianloader-concurrent, a collection (cough) of concurrent data structures written in pure java
I have a bunch of other projects however they tend to move in and out of rotation quite frequently so they are not listed here. Generally for as long as a repository is not archived I will still give out support to it.
I work on all of my stuff voluntarily, please do not expect that I continue to work on these projects. If you wish to help my projects financially, it is best to give the aid to upstream projects that are usually neglected otherwise.
Alternatively - if you have some kind of skill that I completely lack (i.e. being good at art, music, storytelling, etc etc.) and wish to help - then feel free to contact me via discord, email or some other way.




