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Fix Tinctures applying their effects even when you have no Mana#9769

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LocalIdentity merged 1 commit intodevfrom
fix_tincture-no-mana
Apr 17, 2026
Merged

Fix Tinctures applying their effects even when you have no Mana#9769
LocalIdentity merged 1 commit intodevfrom
fix_tincture-no-mana

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Description of the problem being solved:

Tinctures need stacks of mana burn in order to keep their effect active
If you are using a build with Blood Magic or have 100% Mana reserved then you cannot have any Tincture effects active unless you have Weeping Wounds

Link to a build that showcases this PR:

https://maxroll.gg/poe/pob/5c86p0rb

Before screenshot:

image

After screenshot:

image

Tinctures need stacks of mana burn in order to keep their effect active
If you are using a build with Blood Magic or have 100% Mana reserved then you cannot have any Tincture effects active unless you have Weeping Wounds
@LocalIdentity LocalIdentity added the bug: behaviour Behavioral differences label Apr 16, 2026
@LocalIdentity LocalIdentity merged commit 4136feb into dev Apr 17, 2026
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@LocalIdentity LocalIdentity deleted the fix_tincture-no-mana branch April 17, 2026 19:12
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